3rd and 4th Grade Escaping Sandman NYE-min

A file or printable companion for Boom Cards

File Thumbnail

by Hello Speechie

Price: 0 points or $0 USD


Grades: 2,3,4,5

Description: Mr. Sandman is coming after you to put you to sleep before the New Years. It's up to you to escape from the Sandman by collecting ingredients to a special formula to keep yourself awake. Look around each of the 7 rooms to find clickable objects. Each item you click on will prompt you to do something (read a short passage and answer comprehension questions, match vocabulary words to definitions, follow directions and choose the correct answer, etc.) or will have a message. WHAT IS IN THIS DECK: This deck includes 100 cards. A detailed instructions manual (it will be in your library called "Detailed Instructions Manual for Digital Escape Room 3rd and 4th Grade Escaping Sandman NYE. If you can't find it, put this name in the search bar) to make it easier on the provider. There are 7 rooms. Each room has multiple items to click on. This deck is jammed pack of language skill opportunities including; reading short passages comprehension questions inferencing vocabulary problem solving following directions decoding expressive language providing explanations providing summaries auditory memory This deck is no prep, except for maybe a piece of scrap piece paper to help the escaper's remember things and is self-marking in that students have to answer questions in order to advance. This deck will benefit you if you have elementary school aged students that need something fun and engaging to work on those challenging language goals.