Adding Integers Escape Room: Number Line Hops and Zero Pairs

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by Creouts Publishing © 2026

Price: $3 USD

Subjects: midSchoolRationalNumbers

Grades: 7,8

Description

STEP 4 of Middle School Math Escape Step by Step, after Step 3 (Order of Operations). Also in the series bundle. A self-checking adding integers escape room for Grades 7-8. 4 doors are locked! Find each sum, look it up on the lock line (a number line with a letter above every integer) and earn a code letter. Common wrong answers land on other letters. 27 cards, 20 scored. WHAT IT TEACHES Adding on a number line, zero pairs with + and - counters, same and different signs with larger numbers (depth, money, temperature), missing addends, and opposites that add to 0. HOW THE GAME WORKS - Each room opens with a learn card and a worked picture. - 16 clue cards: type the sum or tap 1 of 3 answers. - 4 door cards: solve the lock and type the code. - A recap card sums up each skill. SELF-CHECKING, WITH HELP WHEN STUCK - Boom scores every question; wrong answers show at once for a retry. - Two tap-to-show hints per question: a nudge, then the method. ACCURACY Every answer in this resource is checked by our own verification software and by AI test solves: separate AI sessions solve it from the pages alone, without the answer key. It has not been tested with a class. We work hard to be accurate, but no process is perfect. If you spot an error, please tell us through the store's feedback. HOW IT WAS MADE Text written with AI assistance and fact-checked. All images are drawn in code; no AI image generators were used. No sound. Plays in a browser; needs internet.

Acknowledgements

Text font: Atkinson Hyperlegible, (c) Braille Institute of America, SIL Open Font License 1.1.

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