The Mitten Coding Practice, Creating Computer Code for The Mitten

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by Lessons for Little Ones by Tina O'Block

Price: 165 points or $1.65 USD

Subjects: edtech,technicalLearning,computationalThinking

Grades: 14,13,1,2,3

Description: Literacy based computer coding! This deck provides an interactive and fun way for young students to practice the basics of computer coding and review the story The Mitten by Jan Brett. Students create the code for the highlighted blue path by dragging and dropping the arrows to the boxes. They then move the book character from the box with the gold star along the path according to the code they created. This helps students learn the importance of creating each step of code in the correct sequence in order to get the the desired response, why sequence matters in a computer program, and the importance of checking / testing code. This deck based on the The Mitten provides the practice students need to get comfortable with coding so they can go on to master more challenging activities. Practicing coding also improves sequencing skills, problem-solving, logical thinking, cause and effect skills, and computational thinking. Includes 13 unique cards with audio directions that review the events in the story The Mitten by Jan Brett. Perfect for hour of code, STEM / STEAM instruction, computer programming class, or center time.